Wuchang: Fallen Feathers is a brand new motion RPG from Chinese unbiased developer Leenzee Games and F.I.S.T.: Forged in Shadow Torch writer Bilibili. The game attracts heavy inspiration from FromSoftware titles like Dark Souls and Sekiro: Shadows Die Twice and duties you with rescuing a rustic affected by societal upheaval and a supernatural illness.
The game takes place through the last years of China’s Ming Dynasty the place Emperor Chongzhen has hanged himself. The energy vacuum his dying creates offers rise to bloody conflicts throughout the nation as armies and different forces conflict for management, leaving villages helpless to pillaging and wanton chaos. If that’s not dangerous sufficient, a mysterious and incurable illness often known as “feathering” is inflicting folks to develop feathers. Not solely does this bodily deform these troubled, but it surely causes their minds break in unpredictable, typically violent methods.
You management a mysterious feminine warrior wielding a sword that’s virtually as tall as she is. She’s additionally geared up with a facet pistol (ala Bloodborne) and might equip one other weapon equivalent to a heavy ax. Sekiro followers will possible discover design similarities to Sekiro, from its checkpoints to its menu format, although Wuchang’s fight doesn’t seem fairly as fast-paced. You’ll reduce down foes starting from human troopers to supernatural threats steeped in varied Chinese mythologies from historical cultures equivalent to these of Shu civilization websites Sanxingdui and Jinsha. Leenzee launched 18 minutes of alpha gameplay footage, and whereas the game nonetheless appears to be like just a little tough across the edges, it supplies a pleasant proof of idea. Wuchang: Fallen Feathers has no launch window however Leenzee states it’s meant to launch for PC and current-gen consoles.
What do you consider Wuchang: Fallen Feathers and the way it borrows from FromSoftware? Share your impressions within the feedback.